FS17 Game Extension 0.4.0.0

FS15 Mods | FS17 Mods | FS19 Mods | FS22 Mods | FS25 Mods |
FS 17 Other

FS17 Game Extension 0.4.0.0

This mod extends the game with fixes and smaller features.

To access the settings whilst in game Press “I” to open.
This mod is MP ready and includes settings that can be setup for each player and also settings that can be applied for the server as a whole.

Inputbindings
I – Open GUI screen
Left alt + H – Hide hud elements
C – Mark location for Farmers Touch (walking player only)
Holding C – Will reset Farmers Touch

Credits:
Xentro

If you notice any mistake, please let us know.



This content was uploaded by website visitors. If you notice any mistake, please let us know.

FS25 Mods

Finding a game interesting after investing 300 hours into it can become a bit challenging. But with mods as long as there is a new update is assured, you are guaranteed a few more hours of new exciting gameplay. FS 17 Other Mods are one of the greatest upgrades and can make your game unique. Downloading and adding FS17 Game Extension 0.4.0.0 Mod to your game is not difficult at all - you simply need to save a file and run it.



You may also like...

8 Responses

  1. Bigmack says:

    This needs to be fixed, as soon as you walk on sugar beets, the FPS drops from 50 plus down to 5. It does not display the info on the field.

  2. Myyttirotta says:

    The fixed number of AI workers does not work. Worker starts working but soon it stops and gives text ” Worker X fired for attempting at cutting costs”.

    I run 4 slot server and 4 workers does their job, but the 5th does not.

  3. John Smith says:

    machines breaking changed ? it takes lot longer till it stops.

  4. knergis says:

    This program overrides the Drive Controll each time for every vehicle to shuttle enabled.
    Even though i have it off by default in the LUA or turn it off manually every time.

    • knergis says:

      Direction is saved though, if thats something you wanted to know,

      • knergis says:

        Works as normal when you change
        “self.driveControl.shuttle.isActive = state;”
        to
        “self.driveControl.shuttle.isActive = false;”
        In modules/vehicles.lua

  5. sftomee says:

    Caution! This mod f*ck up my connected fields connections! Reset my fields to original size and form! Think before use!

Leave a Reply

Your email address will not be published. Required fields are marked *