FS17 Inheritance V1.01

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FS17 Inheritance V1.01

Version InheritanceV1.01
Fixed:
fixed train silo at farm losing load at game reload
Fixed floating manhole at Gas Station
Fixed some road edges
Added:
Added another +/- 200 trees
Added some field connecting dirt track

Not so long ago you saved a womans life and she just left you her entire Estate
In the north there are still untouched areas, in which large fields lead up to mountains, that line cold and beautiful shores
You own the entire valley but huge taxes must be paid to the county for the arable lands so that you can operate the full nearly 1,000 Ha of farm.
Enormous fields deserve export crops and large paddocks worthy of large herds allow you to survive harsh winters and build a largescale export farming business.
Ways to markets are few and far away so you need to get innovative with the transport to get your products to shipping and the export market but you have your own siding and shipping silos both on the farm and on the local Port.
This map is for those who want an immersive experience where you and the elements alone are within an enormous environment and a realitic long transport route. Course play is the way to go or you can form a long-term multiplayer session
I have long sought a map that properly lends itself to a realistic role-play for large equipment, heavy hauling and logical use of the rail system, this is it, enjoy.

Train works and is a massive part of the working of this map.
There is only one route to markets, and it takes many minutes to get there
Large Silagesilo
Connected private railyard and timber siding.
Massive streches for realistically large transport
Massive Fields for large equipment (Big Bud DLC)
Large Dairy, pigs, sheep (Massive animal meshes that can take large herds)
Chopped Straw
Multiple sell points for bales, chaff, fodder and silage
Unlimmitted forestry
Numerous large areas for placeables
Standard start equipment and you already have the State taxes paid on three beautiful fields

I deliberately have not put machinery and other economy into the map and have left it Giants style. I have provided more than enough space and areas for mods. nearly every good mod being included in maps has a placeable variant so go mad and add feed mixers or whatever you want, or just use large mix wagons and transport your feed to the cattle in the field. Traffic has been excluded because franky course play does not yet do well around traffic when travelling at a decent speed and you want to record courses that have your trucks at full speed for the long journey.
In a later version we may include economy mods, traffic and more if users really want them

Thanks so much for downloading, for communicating and please enjoy.
Regards (Mogul- My Other Life Modding)
PS. I have modded nearly every map since 2013 to suit myself but never published, The Hobbs farm team invited me to help and it was great fun but this is the first full publish of my own so please feel free to share your ideas or let me know of problems.

Credits:
Model: MOL MODDING
Texture: Giants
Script: Giants, Stevie, Mike
Idea / Concept: MOL MODDING
Testing: MOL MODDING – FS Community
Other: So many parts of this map are not my own I could never thank individuals, I f you see what you made here please let me know so I can honor you specifically but first I want to thank Steve Hobgoblin for first letting me work on his great map Hobbs Farm and I want to thank all modders, even the skinners for the inspiration. Thank Giants for a fantastic game.

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1 Response

  1. Daniel Beard says:

    Has the issue with the stretched and offset working widths been fixed? It is a real game breaker for me and really sux because I like the layout of the map.

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