FS22 Color Configurator v1.5.0.1
This mod allows you to personalize the color of your machine. Using a simple interface, you can set any color and material you like.
Changelog 1.5.0.1:
Fixed material selection for vehicles using the “baleWrapper” configuration that are not wrappers,
Fixed a bug that caused saved color configurations to disappear in mods that were previously deleted from the mods folder,
Fixed an issue causing pink-colored vehicles to randomly appear on sale
Changelog 1.1.0.0:
Fixed an UI issue on displays with aspect ratios other than 16:9,
Fixed an issue with crawlers configuration,
Fixed the error “Warning: Tried reverting to input context [] which is not defined.” which occurred when the save configuration button was pressed while the color input text box was active,
Added option to copy/paste color values using Ctrl + C/Ctrl + V,
Added option to change color values between Giants/RGB,
Added support for custom configurations designMaterial(4 49),
Minor UI fixes
Changelog 1.2.0.0:
Added color selector,
Added text fields for entering HSV color values,
Minor UI changes
Changelog 1.3.0.0:
Added option to save colors in the configurator,
Added colors from brandColors.xml to the color list,
Other minor changes
Changelog 1.4.0.0:
Added text field for searching saved colors,
Added RAL Classic colors to the list of saved colors,
Recently used colors are now visible in the list of saved colors (max. 30),
Changed appearance of saved colors dialog box,
Added ability to change color/setting values using the mouse roll when hovering over a text field/option,
Fixed an issue with the configuration save dialog popping up when the text box is active,
Fixed an issue with saving color configuration for bundleElements
Changelog 1.5.0.0:
Added support for vehicles with one configuration option (e.g. CHALLENGER MT700, MACK Black Anthem),
Added support for controllers,
Added the ability to paste color values directly from the system clipboard using Ctrl + B (e.g. “0.15 0.35 0.06 6”, “212, 100, 67, 6”, “#FFA07A”),
Fixed error “Error: Running LUA method ‘draw’ dataS/scripts/gui/base/GuiOverlay.lua:469: bad argument #1 to ‘unpack’ (table expected, got boolean)” which occurred in some circumstances,
Removed material selection for bale and wrapper configurations,
Fixed a bug causing the configurator window to appear on the game loading screen when Esc, Space or Backspace keys are pressed,
Other minor changes