Beet Cutter building V 1

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FS 15 Buildings

Beet Cutter building V 1

Model: Ruebenschneider from the DC

This idea .. a turnip cutter to use is to the beet you in his own camp has to feed the cows and
not only for sale. (You can also take potato) the Ruebe and potato are then processed into compound feedingstuffs.
I would like to again thank Marhu has prepared me the trigger and the Script’s to add to the tailor, and also for his release.

The installation ..
Built for experienced users with Giants Editor knowledge and Modde No income.
The Ruebenschneider folder .. best out there -> map / models / objects .. therefore needs their listings do not change the Moddesk.
After you have opened your map you go to the File tab / import then into the turnip cutter and Imports folders you
the Ruebenschneider i3D at the specified place (KuhstallTrigger)
!! IMPORTANT !! The cutter so the ref Place the trigger from the tailor in the feeding trough Tigger projects. see image. bask
He later does not work!
!! DANGER !!
There may be error messages in the log when using the mixing station since they are constructed both on this script

Credit by Marhu
Funky idea
That must have in the ModDesk your map!
</ Text>
<Text name = “Ruebenschneider”> <s> mixing plant </ s> <en> Ruebenschneider </ de> </ text>
<Text name = “RuebenschneiderVoll”> <s> Product storage full </ s> <en> mixing tank full </ de> </ text>
<Text name = “RuebenschneiderLager”> <s> empty storage </ s> <en> empty </ de> </ text>
</ Text>
<L10n>

<Additional source files>
<Source file filename = “map / models / objects / Ruebenschneider / scripts / MischStation.lua” />
<Source file filename = “map / models / objects / Ruebenschneider / scripts / LiveTicker.lua” />
<Additional source files>
map / models / objects / Ruebenschneider / scripts / MischStation.lua “/>
This path can Vareieren depending on where it deposits the Ruebenscheider! Please Make it.

Ending with:
I hope I have the Readme hinbekommen somewhat understandable, if not Slay Me!
Ps: Comments are off for questions please a whole lot Answers are only in our forum read because there already exists.
For Enquiries click here!

I thank you for your Verständiss!

Credits:
@Beschreibung

How to install mods
Farming Simulator 15 game is an agricultural game that gives you an opportunity to grow vegetables, take care of animals and buy or repair Cars, Combines, Tractors or other vehicles.
In FS 2015 it’s easy to install mods. You just need to download mod from www.farming2015mods.com. Upload to your game folder. After that you need to activate the mods you want to use.



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Finding a game interesting after investing 300 hours into it can become a bit challenging. But with mods as long as there is a new update is assured, you are guaranteed a few more hours of new exciting gameplay. FS 15 Buildings Mods are one of the greatest upgrades and can make your game unique. Downloading and adding Beet Cutter building V 1 Mod to your game is not difficult at all - you simply need to save a file and run it.



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