Frisian March Map V 2.2
Version 2.2
neu in der V2.2 – Bessere Fahrsilos bei der 2 BGA – Fussballfeld anstelle des Baseballfeldes
Hello dear fans LS,
I wish you all a happy Easter weekend and have fun with the new map version. Now with bread, baked goods, flour mills and rape.
The map can be set using my download links on other pages.
What’s new example
from 2.1 V flour mills for wheat, barley and maize
from V 2.1 mill rape for biodiesel
from 2.1 V Factory for pastry and bread
from V 2.1 No more pixels fault trees
from 2.1 V bread, baked goods and flour sale at the supermarket
from V 2 there to beet the Zuckerfarbik sale and sale of wood, wood chips, the Zellstofffabrikk
1.9 from 2 large silos instead of 4 little in the second BGA
Other food storage in the hope of better performance at court
1.8 New from grain trading port – Here we may continually delivered grain which you buy cheap and sell Profitable again at the point of sale
1.8 from concrete (with sand, gravel and cement) concrete can be sold in the village, sand, gravel and cement can be sold at the freight depot
from 1.8 cowshed is better now passable
from 1.8 Again, more decorative items (eg guardrails, bushes)
found and fixed from 1.8 re-floating objects
from 1.8 Güterbahnhof no longer produces exaggerated many revenue
1.7 from freight station with trains starting from grain and timber (like on the original map)
1.7 from slurry and manure sale is possible again in the nursery
installed at the 1.7 Wishing Well for the gold coins reward at the Town Hall in the village
easily changed from 1.7 Hofumbauten, New large barn, another bunker silo, food storage
from 1.7 remedy the error log. (Windmill error can simply be yourself heboben see google)
from 1.7 Any grass fields can now be mäen and no grass on farmland fields
1.6 or field sizes and prices due now. ha prices depend on the Endfernung the courtyard
corrected from 1.6 graphical errors in the trees
1.6 from re-found and fixed some floating objects
Cattle and pig breeding
Second biogas plant
Milk may (but need not be themselves sold)
Forests have new texture and are significantly reforested
100 hidden gold coins
Wassermod
Gas Station
Butcher for cattle and pigs sale
More carports on the farm, biogas plant and sawmill
Some forests
Dikes, ditches, windmills, Flachlandmap
Raiffeisen At The Grist Mill
Large network of roads with signs and customized transport
Many new grass fields that need not be purchased separately
Larger Home Fleet
Adjusted visibility, slowed fruit growth
Adjusted pedestrian
Disappeared drive-in theater and moved for campsite
Decoration: dustbins, power lines, more houses, PV systems
Installed feed stores
Edeka eggs for sale
Changed Unloading
Adapted PDA Map
New Photos
Milk factory is now Hansano
Kuhwiese the Court
Larger Schafwiese
Something in-house advertising :)
I wish you have a lot of fun noodling.
With best regards
dani1803
Credits:
dani1803
Danke an die Modder des Futterlagers, Rinder und Schweinmod, Betonwerk, Kuhstall, Straßen und Schildermodpacks. Nordzucker und Zellstofffabrik
If you notice any mistake, please let us know.
How to install mods
Farming Simulator 15 game is an agricultural game that gives you an opportunity to grow vegetables, take care of animals and buy or repair Cars, Combines, Tractors or other vehicles.
In FS 2015 it’s easy to install mods. You just need to download mod from www.farming2015mods.com. Upload to your game folder. After that you need to activate the mods you want to use.