FS17 COURSEPLAY

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FS 17 Other

FS17 COURSEPLAY

Courseplay – 4.01.00124
Run the game Left hotkey CTRL + Delete

Authors:
Thomas Gärtner, Satis

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FS25 Mods

Finding a game interesting after investing 300 hours into it can become a bit challenging. But with mods as long as there is a new update is assured, you are guaranteed a few more hours of new exciting gameplay. FS 17 Other Mods are one of the greatest upgrades and can make your game unique. Downloading and adding FS17 COURSEPLAY Mod to your game is not difficult at all - you simply need to save a file and run it.



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17 Responses

  1. charlie says:

    I have found that as much as this is a welcome mod it has a lot of problems with crashing my game

    I must admit this is only when you use the field work mode and im hoping it is a quick fix
    also there are a couple XML files missing

  2. Elijah Robinson says:

    Why can i not save thing like the course

  3. rhys brown says:

    having a lot of trouble with drivers not tipping chaff in the silo perhaps because you need to force tip ?

  4. Raul says:

    I can not start my game if I enable mod

  5. David Timmer says:

    is there a chance this mod will become multiplayer compatible?

  6. Weqz says:

    This mod is simply a conversion of the FS15. It can close your game because it is not compatible. This is still a small player who wants to fly the work of people who invest. The courspelay of fs17 will soon emerge as Satis (one of the creator of courseplay) is seeing with giant to do something in order. So please do not download this mod. These people are nothing but thieves mods. Do not be surprised if he does not, and if in the future mods creator will pay.

  7. Vladi says:

    It works very well .

  8. Fabio Dinamit says:

    Finalmente posso jogar!!!!! muito obrigado.

  9. KT says:

    So far it is working great only thing I notice is on the menu box there are a few script errors like one regarding the mouse key to open the menu and also on the speed it says nil. I have not noticed to much yet

  10. james says:

    works very well so far, just cant save courses (really annoying).

  11. Bill says:

    Drive to a mission field to harvest set up course from truck or tractor save and clear course then start mission get harvester ready to harvest then load course and load again to merge the two same courses and begin to harvest just past start point then start course from nearest waypoint and your combine harvests at 20 to 26 mph! Awesome glitch! The time bonus is a lot more than the price!

  12. Bill says:

    Save course with the enter key

  13. nk says:

    Nice mod but it has some problems

    1 When you select dont drive on crops whit combine unloading the tracktor still drives on the crops
    2 When using courseplay for combine unloading the tracktor dont drives off when sett at (for exampele) 60%
    3 Wen using coursepla for conbine unloading the tracktor get in the way of the combine at the end of the field.

    Selling crops from silo to anny place on the map works fine so far.

    Those are the problems I found
    Hope it was useful

  14. kt says:

    I was just wondering if there is a work around that will work with course play so I dont have to keep refilling the trailer manually. Its a pain to have to load it everytime

  15. Andreas says:

    Hello everyone!
    First of all, Yes its a conversion from FS15. But as you can see, Satis is set as Author and get his credits for the original work. It works very well in all modes exept from Shovel mode. If you use courseplay in Combine mode, You should use a trailer or a truck with less total grain capacity than the combine has. If you do that and tweak the “Start at” and “Drive on” levelers you will experience a smoother “Empty combine” operation. The cooperation between the combine and the vehicle that empties the combine works even smoother if you use courseplay on the combine too. Dont use the field calculator but select the predefined fields with arrow up and down ( after field edge path) to select the current field. Then the game wont crash. When you try to empty trailers in the siloes at the Goldcrest Walley map, it want tip because the tip triggers are missplaced on this map. There are several editions/mods of this map out on different mod servers where this and many other things are fixed. Have not used Courseplay on any other map yet, so have zero experience with the tip triggers on other maps. If you play around in Giants Editor and watch some youtube videos, you can edit the triggers on the siloes your self. That said, I am really hoping there is comming an official release soon. And finaly, Thanks to whoever made this conversion. For more guides on Courseplay see the FS15 guides on youtube. If someone finds a way to use “Shovel mode”, please share it!
    Hope this made someones day.
    Godspeed farmers! See you out in the fields! Best regards Andreas

  16. Jim says:

    Does anyone else have problems using a cultivator on a field? It Will not unfold correctly and the cultivator gets stuck in that position. Only way I have found to fix it is to reset the tool. So I just gave up on cultivating.

  17. Evan says:

    i have found it leaves a two static guys in the cab it is quite annoying.

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