FS22 Exhaust Extension v1.1.1

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FS 22 Implements & Tools

FS22 Exhaust Extension v1.1.1

This script adds a realistic smoke particle effect to all vehicles.

The intensity depends on the engine load and the following situations:
Turning on the engine
Delimbing or cutting a tree
The damage value is high

Modders can overwrite values for their vehicles like the overall intensity of the smoke or individual factors and thresholds.
Please read the README.txt in order to do this.

Changelog 1.0.0.1:
Removed an error that occurred mainly when using Exhaust Extension on dedicated servers

Changelog 1.1.0.0:
The default exhaust effect can now be activated and deactivated in the game settings for all vehicles. This avoids unwanted graphic effects caused by overlapping.
New for modders: with the “NodeOffset” attribute, you can define an offset of the particle system from the default exhaust effect.

Changelog 1.1.0.1 (HOTFIX):
Removed an error that appeared when leaving the game

Changelog 1.1.1.0:
Removed LUA callstack that appeared when the script couldn’t find the default exhaust effect in some vehicles
Corrected a syntax error in the XML part of the README.txt


Author: Vector Man
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FS25 Mods

Finding a game interesting after investing 300 hours into it can become a bit challenging. But with mods as long as there is a new update is assured, you are guaranteed a few more hours of new exciting gameplay. FS 22 Implements & Tools Mods are one of the greatest upgrades and can make your game unique. Downloading and adding FS22 Exhaust Extension v1.1.1 Mod to your game is not difficult at all - you simply need to save a file and run it.



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