FS22 Ebony Island v1.5

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FS22 Ebony Island v1.5

Ebony Island is a fictional island located some where around the coast of the UK.

Changelog 1.5.0.0:
– quick fix for floating horse pen.
– Farma 500 capacity increased.
– Silo’s will accept default fruit types and root crops.
– Cost to remove buildings reduced.

The island boasts a lush farming area set on rolling hills. The island offers something for everyone, and a lot of options to make it there own world, this is perfect for small to medium equipment. Starting farm is an arable farm with minimal equipment for contract work.

* 7 farms located around the map.
* 225 fields of all shapes and sizes.
* Alien Jim’s cuttable hedges allowing you to merge fields together easily.
* Suchsneaks relight mod v1.3.
* Multiple shed types, custom animal pens, Lime station, walls and hedge in the build menu.
* All base game production points spread around the map (custom storage capacities for both input and output, also available in the build menu).
* 100 collectable toy’s to be found.
* forestry plots.
* Precision Farming ready (custom soil map).
* Cow’s, sheep and horse pens are all graze mod ready.
* Animal food and water capacities maize plus ready
* Disturbed Simulations UK GEO.
* Alien Jim’s right hand drive traffic.

Changelog 1.1.0.0: (Old save game compatible)
* Floating collectibles fixed
* Street lights added on the smaller island
* Some collectibles moved to new locations.
* Missing red horse collectible fixed.
* Silo capacity increased (also available in build menu).
* Alien Jim’s right hand drive traffic added.
* Some houses swicted out for other models.
* Texture and foliage changes around houses (new save required for these changes to take effect).
* Texture fixes for some sheds (originally looked very dark and weird)

Changelog 1.2.0.0: (Old save game compatible)
– All sheds, barns etc now only spawn on New farmer mode perfect for those who want to play start from scratch
– Object shed added to some farms, capacity increased to 500.
– Farm silo’s are now multifruit.

Changelog 1.3.0.0:
– New productions = Corn Flour, Corn Bread, Diesel, Dough, Doughnuts, Pancakes, Pasteurized Milk, Sandwiches, Soybean Flour, Soybean Bread, Soybean Oil, Soybean Milk, Waffles, Yeast, Yoghurt
– New textures for the following crops = Wheat, Barley, Cotton, Grass, Meadow Grass, Maize, Potato, Sunflower
– Farm building, barns etc are all there regardless of game difficulty, however to remove them they now cost you money.
– Solid Fertilizer tank will now allow you to buy Solid fertilizer and Lime and both can be stored together.
– Liquid Fertilizer tank will now allow you to buy Liquid fertilizer and Herbicide and both can be stored together.
– Seed/Mineral Feed tank will now allow you to buy both and stored together.
– Production modification = Bread requires Dough, Yeast and Sunflower Oil.
– Production modification = Cake requires the normal stuff however Pasteurized Milk replaces Milk
– Production modification = Milk is now processed into Pasteurized Milk and is used in some productions that Milk was normally used in.
– Production modification = Sugar Mill now gives a by production of Yeast.
– Sawmill is now a building you can delete after purchasing it allowing you to use the land for other reasons.
– BGA will now give an output of Methane which can be set to store, sell or distribute.
– BGA also now has Sugarbeet, Potato’s and Straw as inputs which will produce Methane, Electric charge and Digestate however Straw will not produce Digestate.
– Production Diesel requires Sunflower Oil, Canola Oil, Soybean Oil, Water and Methane which can then be used for on your farm or sold.
– Relight mod removed and now uses my own custom lighting.
– Sell points updated to work with all fill types added from the Premium DLC

Changelog 1.4.0.0:
– New fill types for Farm productions DLC added to sell points.
– PDA updated.

– Note save game compatible.


Author: CavalierRoy
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