FS25 Vehicle Explorer v1.0.1.0
This is an update of VehicleExplorer from FS22 to FS25. This update has not been thoroughly tested yet.
For beginners: VehicleExplorer helps you organize your vehicles, by showing you a list which can be organized, well, sorted by you. Besides that it has a couple of additional functionality. See below.
Features
- List of all steerable vehicles (Specialization: Enterable)
- Set a customer order for your vehicles
- Your order is saved in the default vehicles.xml, so no additional clutter
- Enter your vehicles directly with a click of a (mouse) button
- This is meant literally, see known issues
- EasyTab: Switch between the last two selected vehicles
- Park your vehicles, so that a switch of vehicles via Tab ignores them
- Repair vehicles and its implements
- Let your vehicle and implements get cleaned on a repair from your friendly VeEx staff ;)
- If Seasons is enabled, you can also let the vehicle and implements get repainted
- Displaying a store image next to the list
- Info box with additional informations
- Motor on/off, turned on/off (for e.g. harvester) and light status is saved and restored
- Different colors in the list if a vehicle is selected, or currently used by a helper/Courseplay
- Config Menu
- Config is saved per savegame within modsSettings/VehicleExplorer/savegameX
- Show/hide trains in the list
- Show/hide station cranes in the list (No idea if that actually works, would need a map with a crane to test)
- Show/hide steerable implements/trailers (e.g. forwarder trailer with crane)
- Show/hide brand names in the list
- Show/hide your own name when you enter a vehicle
- Show/hide horse power in the list
- Show/hide fill levels in the list
- Show/hide implements in the list
- Show/hide store images
- Show/hide infobox
- Move infobox up/down
- Show/hide a background for the infobox/store image
- Change text size
- Change text alignment
- Change list background transparency
- Enable/disable saving of the additional vehicle status (motor, turnedOn, lights)
- Show/hide keybindings in the game F1 help menu (needs a game restart to take affect)
- Clean vehicle & implements on a repair
- Tardis integration
- With Tardis you can teleport yourself AND your vehicles to any position on the map
- With VehicleExplorer & Tardis you can select a vehicle on the list, and teleport that to any location without entering it. You can also configure if you want to enter the vehicle after teleportation or just drop the vehicle to another location
- With Tardis Map Hotspots you can again, select a vehicle and quickly teleport that to one of those hotspots
Known issues
- Although you can change all the keyboard bindings, the mouse actions are hardcoded for now
- Left mouse click: Enter vehicle
- Right mouse click: Select vehicle (to e.g. move it)
- Right mouse click: Change value in the config menu
- Mouse wheel: Selection up/down in list
- Max of three columns. If you’ve more vehicles (which would be insane anyways, just disable the display of brand name etc
Incompatible Mods
- Changed the default keybinding. So there is no overlap anymore.
Default Keybinding
Key Combi | Action |
LAlt + v | Show/hide vehicle list |
LAlt + KeyPad Minus | Show/hide config menu |
KeyPad Enter | Enter vehicle |
LAlt + p | Toggle parking |
LAlt + KeyPad 5 | Select item (for moving the vehicle) or to change values in the config |
LAlt + KeyPad 8 | Move up in the list/config |
LAlt + KeyPad 2 | Move down in the list/config |
LAlt + 1 | Move up fast in the list/config |
LAlt + 2 | Move down fast in the list/config |
LAlt + R | Repair vehicle incl. implements |
Tab | Next vehicle; VeEx own switch vehicle implementation (necessary to tab through vehicles in your own order) |
Shift + Tab | Previous vehicle; VeEx own switch vehicle implementation (necessary to tab through vehicles in your own order) |
LCtrl + Tab | easyTab; Easily tab between the last two vehicles you switched through VeEx |
Mouse Left | Enter vehicle |
Mouse Right | Select item/change values in config |
Mouse Wheel | List up/down |
Meaning of colors used
Color | Meaning |
White | Standard |
Green | Current player is controlling vehicle |
Orange | Vehicle selected |
Red | Vehicle locked (necessary to move it up/down in the list) |
Grey | Vehicle is parked |
Blue | Vehicle is controlled by AI (Helper or Courseplay) |
Light Pink | Vehicle is controlled by FollowMe (not yet available) |
Yellow | Engine is running |
Note that the current version does NOT support multiplayer!
There were reports that VehicleExplorer does work in MP if you simply change the moddesc.xml. Although I assume not everything works then. Anyways, I decided to work on a MP version. Just have no idea yet till when it will be available.